[HEADER(is_tutorial=true, is_skippable=false)] xb1教学关1_a [Battle.lockFunction(mask="SYSTEM_MENU_INTERACT")] [Battle.lockFunction(mask="BATTLE_STATUS")] [InputBlocker(blockInput=true)] [Delay(time=1)] [Battle.Pause] [Tutorial(protectTime=0.5, dialogHead="$avatar_zumama", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 在阿尔萨兰这片土地上,我们会遇到各种奇妙的生物。 [Tutorial(tileY=7, tileX=8, focusWidth=100, focusHeight=100, \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_zumama", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 但我们的视野有限,很多时候靠得不够近就很难看清是哪种生物。 [Tutorial(tileY=7, tileX=8, focusWidth=100, focusHeight=100, \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_zumama", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 这个看起来......像个大家伙,我来处理吧。 [Battle.Pause(pause=false)] [Delay(time=3.6)] [Battle.Pause(pause=true)] [Tutorial(focusX=-290, focusY=230, focusWidth=150, focusHeight=150, \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_zumama", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 啊,原来是它,这个吃不了。 [Tutorial(protectTime=0.5, dialogHead="$avatar_zumama", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 这里的野生动物大多有着比较强的攻击性,如果我们靠得太近,它们就会主动发起攻击。 [Tutorial(protectTime=0.5, dialogHead="$avatar_zumama", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 你们也别闲着,去别的地方看看! [Battle.Pause(pause=false)] [Delay(time=4)] [Battle.Pause(pause=true)] [Tutorial(protectTime=0.5, dialogHead="$avatar_asnipe")]我发现了角跳兽的踪迹,在这边! [Battle.Pause(pause=false)] [Delay(time=2)] [Battle.Pause(pause=true)] [Tutorial(tileY=3, tileX=12, focusWidth=100, focusHeight=100, \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_asnipe")] \ 只要成功击倒猎物就能获得食材。 [Tutorial(tileY=3, tileX=12, focusWidth=100, focusHeight=100, \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_asnipe")] \ 我们一起上!